Javier Lloret (javierlloret)
I am a Spanish media artist and designer that works with interactive and audiovisual media. Puzzle Facade is my graduation project of the Interface Culture master program at the Universität für Künstlerische und Industrielle Gestaltung Linz, Austria.
Sat, 14. May 1983
MD in Lens-Based Media Design, Piet Zwart Institute, Rotterdam, 2011-2013
MA in Interface Culture, Kunst Universität Linz, Austria, 2008-2013
The Patching Zone, 2013-2014
Studio Sophisti, 2012-2012
Banff Centre, 2010-2010
Universidad Complutense Madrid, 2010-2010
Ars Electronica Futurelab, 2007-2009
Laurent Mignonneau, Christa Sommerer and Martin Kaltenbrunner
year of making
Puzzle Facade brings the experience of solving a Rubik’s cube to the urban space. It transforms the Ars Electronica’s media facade, into a giant Rubik’s cube, inviting passers-by to engage with an interactive experience that takes place in the city of Linz (Austria).
In Puzzle Facade the player interacts with the specially designed interface-cube. The interface-cube holds electronic components to keep track of rotation and orientation.
This data is sent over Bluetooth to a computer that runs the Puzzle Facade designed software. This software changes the lights and color of the large-scale Ars Electronica’s media facade in correlation to the handheld interface-cube.
Due to the nature of this building and its surroundings, the player is only able to see two sides at the same time. This factor increases the difficulty of solving the puzzle, but as the player is able to rotate and flip the interface-cube, it is not a blocking factor.